entity

fun PaperLiteralNode.entity(name: String, block: PaperArgumentNode<EntitySelectorArgumentResolver>.() -> Unit)

Adds an entity selector argument that must resolve to exactly one entity.

Documentation: Entity Argument

See also


fun PaperContext.entity(name: String): Entity

Returns exactly one selected entity. Safe to use with PaperLiteralNode.entity.

Documentation: Entity Argument

See also