entities

fun PaperLiteralNode.entities(name: String, block: PaperArgumentNode<EntitySelectorArgumentResolver>.() -> Unit)

Adds a selector argument that may resolve to zero or more entities.

Documentation: Entities Argument

See also


fun PaperContext.entities(name: String): List<Entity>

Returns all entities matched by the entity selector (can be empty).

Documentation: Entities Argument

See also