float

fun <S> LiteralNode<S>.float(name: String, block: ArgumentNode<S, Float>.() -> Unit)

Adds a float argument.


fun <S> LiteralNode<S>.float(name: String, min: Float, block: ArgumentNode<S, Float>.() -> Unit)

Adds a float argument with minimum min.


fun <S> LiteralNode<S>.float(name: String, min: Float, max: Float, block: ArgumentNode<S, Float>.() -> Unit)

Adds a float argument bounded to min..max.